The world ended at dawn. By noon, the System went live.
When Earth is overlaid by Yggdrasil's Nine Realms, every survivor is assigned a Saga Path-Berserker, Skald, Sei r Witch... except ex-firefighter Daniel Cole, who rolls a glitched, unauthorized path: Worldbreaker, linked to J rmungandr. Now gods are watching his UI, clans are carving up the ruins, and the rules change with every breath of frost.
With cities shattered into frostfields and fire seas, Daniel has one goal: keep people alive without kneeling to any god. Safe zones become Fyrdholds. Feasts grant buffs. Root Dungeons burrow through streets. And in the mist, something serpent-cold answers when he calls.
Expect:
Day-one survival in a mythic System apocalypse
Progression you can feel (stats-light, consequence-heavy): Coil of the Serpent, Scale Skin, rune-crafting, and evolving skill synergies
Dungeon runs, ambushes, and brutal set pieces-told with dark humor and sharp dialogue
Moral choices that matter: help the helpless, bargain with gods... or break the rules that break you
First blood is only the tutorial. Daniel's path points straight into a Root Dungeon and a Draugr Jarl no one else will touch-earning him a Relic rune... and the first whisper of corruption.
Perfect for fans of Norse mythology, progression fantasy, and gritty LitRPG that favors story over spreadsheets.
Start the saga with Midgard Merge-then continue with Clanborn and Blood Feud.
Free with Kindle Unlimited.