Adventure has a funny way of finding Patrice... primarily because her Uncle Cookie is involved.
What was supposed to be a quiet summer of healing after loss quickly unraveled into a whirlwind of secrets and mythical creatures, including a phoenix named Janice. A gift for storytelling that blurs the line between truth and tall tales, Uncle Cookie pulls Patrice into a world that's as whimsical as it is dangerous.
But behind every absurd tale and eccentric invention, there's a deeper truth, a story Uncle Cookie refuses to tell. When a message arrives from the past, carried by fire and feathers, it sparks a new adventure that will test Patrice's courage, loyalty, and belief in the impossible.
Blending heart, humor, and high-stakes hijinks, Uncle Cookie's Guide to Knowing Enough to Be Dangerous is a middle-grade adventure full of secret codes, oddball allies, and the magic of trusting someone, especially when they seem impossible to understand.
Perfect for fans of A Series of Unfortunate Events, Artemis Fowl, and Nevermoor, this is a story for the curious, the courageous, and anyone who believes the strangest people often hide the most extraordinary stories.